Junior Standing
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| Fall, Spring |
N-Track WaveFlow CoolEdit Internet Audio Mix GIF Construction Set Graphics Adobe Photoshop Paint Shop Pro AVI Personal Editor Macromedia Director 8.0
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| No |
Thomas Ho
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This course covers contemporary interactive multimedia technology systems,
focusing on applications, and theories of operation. Students learn how to
digitally manipulate images, audio, and video. Much of this course relies on
self-directed learning. The student is expected to put forth a substantial
amount of energy toward learning.
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- Define and demonstrate the multimedia development process
- Demonstrate successful implementation of basic animation and editing skills
- Demonstrate successful implementation of sound and synchronization skills
- Define and demonstrate basic lingo scripting
- Produce and demonstrate multimedia production segments
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- a.
Use and apply current technical concepts and practices in the core information technologies.
- d.
Assist in the creation of an effective project plan.
- e.
Identify and evaluate current and emerging technologies and assess their applicability to address the users' needs.
- f.
Analyze the impact of information technology on individuals, organizations and society, including ethical, legal and policy issues.
- g.
Demonstrate an understanding of best practices and standards and their application.
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Express ideas and facts effectively in written formats.
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Communicate orally in one-on-one and group settings.
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Solve problems that are quantitative in nature.
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Make efficient use of information resources and technology for
personal and professional needs.
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Analyze complex issues and make informed decisions.
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Synthesize information in order to arrive at reasoned conclusions.
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Evaluate the logic, validity, relevance of data.
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Solve challenging problems.
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Apply knowledge to enhance personal lives.
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Apply knowledge to meet professional standards and competencies.
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Apply knowledge to further the goals of society.
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Demonstrate substantial knowledge and understanding of at least one field of study.
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Compare and contract approaches to knowledge in different disciplines.
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Modify their approach to an issue or problem based on the contexts and requirements
of particular situations.
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- Audio
- Animation
- Video
- Multimedia
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