| In
May 2002 we entered our first Battlebots Tournament in San Francisco,
California. The event was very exciting, and we learned a lot
to increase our chances of future success. Unfortunately, success
did not come immediately, as we lost very early in the tournament.
Our opponent was a spinner, so our strategy was to use our
speed to fly across the arena and hit our opponent before
he could spin up. We chose to use our wedge weapon configuration
in order to flip our opponent.
Unfortunately, the wedge was a last minute build and had
never been tested. The battlebox lights went to green; Paydar
flew across the arena towards the opponent, and missed. We
went into the wall hard. We did manage to break at least one
of the spikes and dent a section of arena, but the untested
wedge had bent under the robot, lifting our steering wheel
off the ground.
With no steering, we still attempted to fight, mostly running
into the wall. Finally the wedge failed again, as we managed
to impale ourselves on one of the spikes on the wall. One
small point of pride is that even with no steering and a massively
increased friction from the bent wedge, Paydar was still generating
enough momentum to impale itself so thoroughly that our entire
group plus stagehands were unable to pull it off the wall,
and a crowbar was needed.
In the end we came away with two important lessons. One,
always test everything—there is no such thing as “strong
enough”. Two, driving is critical. The champions get
by more on their driving ability than the strength of their
bot.
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